Helix Stadium Native

Signal Path Routing Options

The Helix Stadium Native plugin’s Signal Flow panel allows you to quickly and easily construct all types of signal routing configurations right within your presets, all by simply dragging and dropping. Here, we show you how to utilize mono and stereo, Split and Merge, and Input & Output block settings for various routing configurations.

Block Order and Stereo Imaging

First, it is helpful to understand how mono and stereo routings work in the Helix Stadium environment. Most Stadium’s Effect models have selectable Mono and Stereo subcategory versions (as well as Legacy subcategory versions—more about these below). When an Effect block is selected, its model type is indicated by the symbol to the right of the model name at the top of the Edit Panel: Mono  Mono icon or Stereo Stereo Icon . Stereo imaging is highly dependent on the types of blocks you add and the order in which you add them.

Note: Some DAW Host applications (including Cubase®, Pro Tools®, and Logic Pro) include options for mono or stereo type audio tracks. A mono audio track in these hosts also offers the option for inserting a plugin as “Mono>Mono” or “Mono>Stereo.” When choosing Mono>Mono, the inserted Stadium Native plugin will sum its final output to mono (regardless of whether mono or stereo blocks are used in the preset).

Keep the following things in mind when building tones:

  • Each Path in Stadium Native’s Signal Flow panel includes two audio channels (left and right) from Input to Output.

    • Even when using both mono and stereo blocks on a Path, both audio channels are processed, allowing you to follow a mono effect with a stereo effect and achieve a stereo output from the Path.

    • If you add a Split block to create parallel Paths, each parallel Path (e.g., 1A and 1B) still includes two audio channels, allowing you to use mono or stereo blocks on either.

  • All Amp, Preamp, Poly effects, and Clone blocks are mono-only, so any stereo signal sent into these block types will be collapsed to mono. As such, it’s a good practice to add only mono blocks before these mono-only blocks on the same Path. For example, the following simple tone is created using mono effects before the amp (a mono Compressor and Distortion), which are fed into an Amp and Cab. After the cab, stereo effects (stereo Modulation, Delay, and Reverb) are used to create a stereo output at the path’s Output block.

Simple Single Path Tone.png
A single path tone with mono blocks before the Amp/Cab and stereo blocks after
  • Adding a mono effect block will collapse any preceding stereo signal on the same Path to mono. For example, adding a mono effect to the right of the Reverb in the above example would collapse the stereo Reverb block’s output to mono.

Note: Cab blocks are unique in that their internal signal routing differs depending on whether only one or both of their Cab slots are in use. Therefore, if you happen to place a stereo Effect block immediately before a Cab block, the following behaviors apply:

  • When only one slot is in use with a Cab model or IR, the block sums its incoming signal to mono input and offers stereo output.

  • When both slots are in use with Cab models or IRs, the block offers stereo input and stereo output.

  • For a full stereo tone, you can use all stereo effect models, add a Split block, and add an Amp and Cab on each of the split parallel paths. Use the Split block’s Pan settings to dial in your preferred stereo balance between the parallel Paths. See the following Routing Examples for more about this type of thing.

  • In addition to Mono and Stereo subcategory effect models, there are also Legacy effect models, which are indicated with the Legacy symbol  Legacy Icon . The mono/stereo behavior varies among Legacy effects:

    • Legacy Distortion, Dynamics & Pitch/Synth effects are mono

    • Legacy Modulation & Delay effects vary: some are mono, some stereo, and some mono-in/stereo-out. Adjusting the effect’s Mix parameter can narrow the stereo image that is fed into it.

    • Legacy Filter and Reverb effects are stereo.

Serial vs. Parallel Routing

For many tones, a simple serial (one stereo path) signal flow is more than adequate. A single path accommodates up to 12 blocks. For example, a (mono) Volume pedal, Wah pedal, Amp, Cab, and stereo Reverb can be added to a single Path. Of course, there is still room (and typically enough DSP resources) for also adding Distortion, Modulation, and Delay, and additional effects on a single, serial Path.

Simple Tone.png
A simple serial path tone

Adding Split Paths

A split, parallel (two stereo Paths) signal flow can be used to create more sophisticated tones. This lets one split the signal into two stereo Paths, process them separately, and mix them back together. For this example, we’ll split our simple, serial Path tone to utilize a Reverb and Delay in parallel.

  1. Click the existing Reverb block and drag it downward until you see a Path B (the lower Path) appear, then drop the Amp block on the new Path B to move it there. You’ll see that this automatically adds a Split and Merge block, allowing Path B to split off and rejoin Path A (the upper Path).

    • Once Split and Merge blocks are added, they can optionally be dragged left and right on Path A to be repositioned as desired.

Reverb block is dragged down to create a Parallel Path
  1. Drag the Path A Delay block between the Split and Merge blocks. Now you have the stereo Delay and Reverb in parallel, where each processes the incoming Amp signal separately and is blended together before being sent to the Looper and output.


A Delay and Reverb are configured in parallel
  1. Optionally, click the Split block and change to a different Split type, and/or adjust its Balance for routing to each Path A and B. Likewise, click the Merge block and adjust its Pan for how the Path A and B stereo signals are blended back together.

Tip: In the above example, if you’re panning the Cab block’s settings and want to maintain the full Left/Right balance to be fed all the way through both Paths A and B, adjust the Split and Merge blocks' A and B Pan settings to full Left and full Right.

  1. Create Multiple Splits: Simply drag another existing block down to create an additional Split/Merge Path and add the desired blocks on Paths A and B to achieve the desired parallel and serial routing.

    • In this example, we’ve created one Split to use two different Distortions and a Dynamics block in parallel, then rejoined to go into an Amp and Cab, then into another Split to use Mod + Reverb and Delay blocks in parallel, rejoined to a common output.

Two parallel paths are created

Tip: You can also add Split or Merge blocks manually in a desired empty location on Path A by selecting them within the Model Browser’s None category.

Add Split Add Merge.png
The Model Browser - None category

Merging Multiple Split Parallel Paths

If you’ve created more than one split, parallel path, you can optionally “merge” them into one parallel path by dragging and dropping the Split block of the latter onto a position within the earlier path. (Or, if you clear the Split block, it will merge with the preceding split path to its left.) When prompted, tap YES to confirm.

Drag Split Left.png
Dragging a Split block left into a previous parallel path
Delete Merge Alert.png
Alert if you want to merge the paths
Merged paths.png
The parallel paths are merged

😎 Once you’ve got the hang of creating split and parallel paths, you can employ them for all types of useful configurations, as follows.

Use 2 Amp Blocks in Parallel

This allows you to use the Split and Merge parameters to blend just the right amount of each Amp. In this case, we’ve placed the Cab after the Merge block so that both amps' signals are fed to the same Cab (where you can use up to two Cab models or IRs and adjust their pan and other settings individually).

Two Amps Parallel.png

Note: Using two Amp or Clone blocks plus Effects can quickly consume the available DSP for Path 1. But remember, this is only half of your tone. You still have Paths 2A and 2B to play with! See the following Serial Path Routing section.

As another option, you can set the plugin instance’s Settings > Hardware Compatibility to “Off” to lift the preset DSP limitation (understanding that the preset may not be compatible with Helix Stadium hardware devices).

Create a 1-into-2 Routing

Add an Amp, Cab, and desired effects on Paths A and B, click and drag the Merge block of an existing split Path downward to give Path B its own separate Output block. In the following example, your single-source input enters a compressor, then is split into two completely separate Amp, Cab, and Effect chains, each of which can pan its output block individually.

1 into 2 routing.png

Serial Path Routing

As mentioned at the start of this page, a single path offers 12 block locations. But if the 12 blocks are not enough, you can extend to path B to create a single, large “Serial” path, doubling the capacity to 24 block locations.

  1. Add a Split and Merge block to Path 1A.

  2. Drag the Merge block down to Path 1B. A duplicate Output block is created.

  3. Move the Split block to the right so that it is the last processing block on Path 1A.

  4. Select the Output block on Path 1A and turn Knob 2 (Level) all the way down. That way, you’re only hearing Output 1B.

Now you can add up to 11 blocks on Path 1A (the Split block uses one block location) and up to 12 more blocks on Path 1B (Hardware Compatibility-DSP resources permitting).

Serial Path.png

Combining Paths 1 and 2

A very useful serial configuration is to add your “pre” Effects, Amp, and Cab to Path 1, and all “post” Effects to Path 2. This setup typically balances the DSP usage across the two Paths (when Hardware Compatibility is enabled), allowing you to use many combinations of models on each before hitting the Hardware Compatibility DSP limit.

In the following example, the input is fed into several Effects, and Amp and Cab on Path 1A, with the Path 1 output set to Path 2A to be further processed by additional effects, and to the Path 2A stereo output block.

Pat1A to 2A.png

Of course, if this still isn’t enough, you could always duplicate the above Serial routing on both Paths 1 and 2 and route Path 1B’s output block to Path 2A for one “super serial” tone with up to a whopping 48 block location capacity 🤩 . This could be especially useful if you have Hardware Compatibility set to “Off” and want to create a preset with “the works,” bypassing and enabling blocks as needed.

Super Serial Path.png